![]() ![]() I've noticed I can run two instances of the game at once. Playing from the perspective of the mystery solver the game let's us know that it's in on the joke. ![]() Of course befriending/killing the main characters are more obvious fun value changers but what about more nuanced things like sparing only certain non boss characters or something along those lines. Is that everything worth hunting down? The only thing that makes me wonder is his comment about FUN values and how they affect endings and such. neutral, pacifist, genocide, post genocide pacifist? Has Fox confirmed that all possible story paths have been explored? i.e.
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